#author("2024-06-06T06:39:29+09:00","","") #author("2024-06-06T06:40:10+09:00","","") *アイコン/昇進 [#y79c23df] #contents ---- **ユニット属性 [#j7e1db92] |>|~名称||>|~名称| |~表示|~書き方||~表示|~書き方| |>|CENTER:(Bonus)||>|CENTER:(Special)| |&ref(アイコン/昇進/Bonus.png,nolink);|&ref(アイコン/昇進/Bonus.png,nolink,25%);||&ref(アイコン/昇進/Special.png,nolink);|&ref(アイコン/昇進/Special.png,nolink,25%);| |>|CENTER:(Penalty)||>|-| |&ref(アイコン/昇進/Penalty.png,nolink);|&ref(アイコン/昇進/Penalty.png,nolink,25%);||-|-| **一般 [#df3d80df] |>|~名称||>|~名称| |~表示|~書き方||~表示|~書き方| |>|CENTER:援護 I&br;(Cover I)||>|CENTER:援護 II&br;(Cover II)| |&ref(アイコン/昇進/CoverI.png,nolink);|&ref(アイコン/昇進/CoverI.png,nolink);||&ref(CoverII.png,nolink);|&ref(CoverII.png,nolink);| |>|CENTER:奇襲攻撃 I&br;(Ambush I)||>|CENTER:奇襲攻撃 II&br;(Ambush II)| |&ref(AmbushI.png,nolink);|&ref(AmbushI.png,nolink);||&ref(AmbushII.png,nolink);|&ref(AmbushII.png,nolink);| |>|CENTER:訓練 I&br;(Drill I)||>|CENTER:訓練 II&br;(Drill II)| |&ref(DrillI.png,nolink);|&ref(DrillI.png,nolink);||&ref(DrillII.png,nolink);|&ref(DrillII.png,nolink);| |>|CENTER:訓練 III&br;(Drill III)||>|CENTER:攻城攻撃 I&br;(Siege I)| |&ref(DrillIII.png,nolink);|&ref(DrillIII.png,nolink);||&ref(SiegeI.png,nolink);|&ref(SiegeI.png,nolink);| |>|CENTER:攻城攻撃 II&br;(Siege II)||>|CENTER:攻城攻撃 III&br;(Siege III)| |&ref(SiegeII.png,nolink);|&ref(SiegeII.png,nolink);||&ref(SiegeIII.png,nolink);|&ref(SiegeIII.png,nolink);| |>|隊列 I&br;(Formation I)||>|電撃攻撃&br;(Blitz)| |>|CENTER:隊列 I&br;(Formation I)||>|CENTER:電撃攻撃&br;(Blitz)| |&ref(FormationI.png,nolink);|&ref(FormationI.png,nolink);||&ref(Blitz.png,nolink);|&ref(Blitz.png,nolink);| |突進攻撃&br;(Charge)|&ref(アイコン/昇進/Woodsman.png,nolink);|木こり&br;(Woodsman)|&ref(ShockI.png,nolink);|陽動 I&br;(Shock I)|&ref(ShockII.png,nolink);|陽動 II&br;(Shock II)| |&ref(Charge.png,nolink);|突進攻撃&br;(Charge)|&ref(アイコン/昇進/Woodsman.png,nolink);|木こり&br;(Woodsman)|&ref(ShockI.png,nolink);|陽動 I&br;(Shock I)|&ref(ShockII.png,nolink);|陽動 II&br;(Shock II)| |&ref(ShockIII.png,nolink);|陽動 III&br;(Shock III)||||||||| |&ref(BarrageI.png,nolink);|一斉攻撃 I&br;(Barrage I)|&ref(BarrageII.png,nolink);|一斉攻撃 II&br;(Barrage II)|&ref(BarrageIII.png,nolink);|一斉攻撃 III&br;(Barrage III)|&ref(AccuracyI.png,nolink);|命中率 I&br;(Accuracy I)|&ref(AccuracyII.png,nolink);|命中率 II&br;(Accuracy II)| |&ref(AccuracyIII.png,nolink);|命中率 III&br;(Accuracy III)|&ref(BombardmentI.png,nolink);|爆撃攻撃 I&br;(Bombardment I)|&ref(BombardmentII.png,nolink);|爆撃攻撃 II&br;(Bombardment II)|&ref(BombardmentIII.png,nolink);|爆撃攻撃 III&br;(Bombardment III)|&ref(Volley.png,nolink);|一斉射撃&br;(Volley)| |&ref(Mobility.png,nolink);|機動力&br;(Mobility )|&ref(Range.png,nolink);|射程範囲&br;(Range)|&ref(Logistics.png,nolink);|兵站&br;(Logistics)||||| |&ref(Supply.png,nolink);|供給&br;(Supply)|&ref(Amphibious.png,nolink);|上陸作戦&br;(Amphibious)|&ref(TargetingI.png,nolink);|標的捕捉 I&br;(Targeting I)|&ref(TargetingII.png,nolink);|標的捕捉 II&br;(Targeting II)|&ref(TargetingIII.png,nolink);|標的捕捉 IIII&br;(Targeting III)| |&ref(Medic.png,nolink);|衛生兵&br;(Medic)|&ref(Repair.png,nolink);|空中修復&br;(Air Repair)|&ref(March.png,nolink);|行軍&br;(March)|&ref(Repair.png,nolink);|修復&br;(Repair)|&ref(HealInstantly.png,nolink);|瞬時回復&br;(Heal Instantly)| |&ref(SurvivalismI.png,nolink);|生存主義 I&br;(Survivalism I)|&ref(SurvivalismII.png,nolink);|生存主義 II&br;(Survivalism II)|&ref(SurvivalismIII.png,nolink);|生存主義 IIII&br;(Survivalism III)|&ref(ScoutingI.png,nolink);|斥候 I&br;(Scouting I)|&ref(ScoutingII.png,nolink);|斥候 II&br;(Scouting II)| |&ref(ScoutingIII.png,nolink);|斥候 III&br;(Scouting III)|&ref(Sentry.png,nolink);|歩哨&br;(Sentry)||||||| |&ref(Evasion.png,nolink);|回避&br;(Evasion)|&ref(AmbushI.png,nolink);|奇襲攻撃 I&br;(Ambush I)|&ref(AmbushII.png,nolink);|奇襲攻撃 II&br;(Ambush II)|&ref(Mobility.png,nolink);|機動力 I&br;(Mobility I)|&ref(Mobility.png,nolink);|機動力 II&br;(Mobility II)| |&ref(DogfightingI.png,nolink);|空中戦術 I&br;(Dogfighting I)|&ref(DogfightingII.png,nolink);|空中戦術 II&br;(Dogfighting II)|&ref(DogfightingIII.png,nolink);|空中戦術 III&br;(Dogfighting III)|&ref(InterceptionI.png,nolink);|迎撃 I&br;(Interception I)|&ref(InterceptionII.png,nolink);|迎撃 III&br;(Interception II)| |&ref(InterceptionIII.png,nolink);|迎撃 III&br;(Interception III)|&ref(Range.png,nolink);|行動範囲&br;(Range)|&ref(Sortie.png,nolink);|出撃&br;(Sortie)|&ref(TargetingI.png,nolink);|標的捕捉 I&br;(Targeting I)|&ref(TargetingII.png,nolink);|標的捕捉 II&br;(Targeting II)| |&ref(Logistics.png,nolink);|兵站&br;(Logistics)|&ref(SiegeI.png,nolink);|包囲攻撃 I&br;(Siege I)|&ref(SiegeII.png,nolink);|包囲攻撃 II&br;(Siege II)|&ref(SiegeIII.png,nolink);|包囲攻撃 III&br;(Siege III)||| |&ref(IndirectFire.png,nolink);|間接射撃&br;(Indirect Fire)|&ref(Embarkation.png,nolink);|出航&br;(Embarkation)||||||| **Gak追加 [#y43821a6] |>|~名称||>|~名称| |~表示|~書き方||~表示|~書き方| |>|CENTER:沿岸襲撃 I&br;(Coastal Raider I)||>|CENTER:沿岸襲撃 II&br;(Coastal Raider II)| |&ref(CoastalRaiderI.png,nolink);|&ref(CoastalRaiderI.png,nolink);||&ref(CoastalRaiderII.png,nolink);|&ref(CoastalRaiderII.png,nolink);| |>|CENTER:沿岸襲撃 III&br;(Coastal Raider III)||>|CENTER:乗船部隊 I&br;(Boarding Party I)| |&ref(CoastalRaiderIII.png,nolink);|&ref(CoastalRaiderIII.png,nolink);||&ref(BoardingPartyI.png,nolink);|&ref(BoardingPartyI.png,nolink);| |>|CENTER:乗船部隊 II&br;(Boarding Party II)||>|CENTER:乗船部隊 III&br;(Boarding Party III)| |&ref(BoardingPartyII.png,nolink);|&ref(BoardingPartyII.png,nolink);||&ref(BoardingPartyIII.png,nolink);|&ref(BoardingPartyIII.png,nolink);| **BNW追加 [#p214402d] |&ref(ArmorPlatingI.png,nolink);|装甲 I&br;(Armor Plating I)|&ref(ArmorPlatingII.png,nolink);|装甲 II&br;(Armor Plating II)|&ref(ArmorPlatingIII.png,nolink);|装甲 III&br;(Armor Plating III)|&ref(FlightDeckI.png,nolink);|飛行甲板 I&br;(Flight Deck I)|&ref(FlightDeckII.png,nolink);|飛行甲板 II&br;(Flight Deck II)| |&ref(FlightDeckIII.png,nolink);|飛行甲板 III&br;(Flight Deck III)|&ref(WolfpackI.png,nolink);|連携攻撃 I&br;(Wolfpack I)|&ref(WolfpackII.png,nolink);|連携攻撃 II&br;(Wolfpack II)|&ref(WolfpackIII.png,nolink);|連携攻撃 III&br;(Wolfpack III)||| |&ref(ExoticCargo.png,nolink);|特産品の船荷&br;(Exotic Cargo)|&ref(DesertWarrior.png,nolink);|砂漠の戦士&br;(Desert Warrior)|&ref(AmbushI.png,nolink);|満月の戦士&br;(Full Moon Striker)|&ref(GoldenAgeFromVictories.png,nolink);|勝利がもたらす黄金時代&br;(Golden Age from Victories)|&ref(HeavyCharge.png,nolink);|突貫&br;(Heavy Charge)| |&ref(NativeTongue.png,nolink);|母国の言葉&br;(Native Tongue)|&ref(Sapper.png,nolink);|工兵&br;(Sapper)|&ref(Skyranger.png,nolink);|スカイレンジャー&br;(Skyranger)|&ref(アイコン/昇進/Buffalo.png,nolink);|槍投げ&br;(Spear Throw)|&ref(TradeMissionBonus.png,nolink);|通商任務ボーナス&br;(Trade Mission Bonus)| |&ref(Buffalo.png,nolink);|猛牛の胸&br;(Buffalo Chest)|&ref(Buffalo.png,nolink);|猛牛の角&br;(Buffalo Horns)|&ref(Buffalo.png,nolink);|猛牛の腰&br;(Buffalo Loins)|&ref(HomelandGuardian.png,nolink);|祖国の守り手&br;(Homeland Guardian)|&ref(HomelandGuardian.png,nolink);|父祖の誇り&br;(Pride of the Ancestors)| |&ref(AltitudeTraining.png,nolink);|高地訓練&br;(Altitude Training)|&ref(LightningWarfare.png,nolink);|電撃戦&br;(Lightning Warfare)||||||| |&ref(Ambition.png,nolink);|野心&br;(Ambition)|&ref(EnemyBlade.png,nolink);|敵の刃&br;(Enemy Blade)|&ref(EvilSpirits.png,nolink);|悪霊&br;(Evil Spirits)|&ref(Heroism.png,nolink);|英雄の気迫&br;(Heroism)|&ref(Invulnerability.png,nolink);|鉄人&br;(Invulnerability)| |&ref(MysticBlade.png,nolink);|神秘の刃&br;(Mystic Blade)|&ref(Recruitment.png,nolink);|新兵補充&br;(Recruitment)|&ref(Restlessness.png,nolink);|執拗な攻撃&br;(Restlessness)|&ref(SneakAttack.png,nolink);|闇討ち&br;(Sneak Attack)|||