#author("2021-09-08T00:08:55+00:00","","")
#author("2021-09-08T00:30:45+00:00","","")
*アイコン/昇進 [#y79c23df]

#contents
----

**ユニット属性 [#j7e1db92]
|>|~名称||>|~名称|
|~表示|~書き方||~表示|~書き方|
|>|CENTER:(Bonus)||>|CENTER:(Special)|
|&ref(アイコン/昇進/Bonus.png,nolink,25%);|&ref(アイコン/昇進/Bonus.png,nolink,25%);||&ref(アイコン/昇進/Special.png,nolink,25%);|&ref(アイコン/昇進/Special.png,nolink,25%);|
|>|CENTER:(Penalty)||>|-|
|&ref(アイコン/昇進/Penalty.png,nolink,25%);|&ref(アイコン/昇進/Penalty.png,nolink,25%);||-|-|
**一般 [#df3d80df]
|&ref(CoverI.png,nolink);|援護 I&br;(Cover I)|&ref(CoverII.png,nolink);|援護 II&br;(Cover II)|&ref(AmbushI.png,nolink);|奇襲攻撃 I&br;(Ambush I)|&ref(AmbushII.png,nolink);|奇襲攻撃 II&br;(Ambush II)|&ref(DrillI.png,nolink);|訓練 I&br;(Drill I)|
|&ref(アイコン/昇進/CoverI.png,nolink,25%);|援護 I&br;(Cover I)|&ref(CoverII.png,nolink);|援護 II&br;(Cover II)|&ref(AmbushI.png,nolink);|奇襲攻撃 I&br;(Ambush I)|&ref(AmbushII.png,nolink);|奇襲攻撃 II&br;(Ambush II)|&ref(DrillI.png,nolink);|訓練 I&br;(Drill I)|
|&ref(DrillII.png,nolink);|訓練 II&br;(Drill II)|&ref(DrillIII.png,nolink);|訓練 III&br;(Drill III)|&ref(SiegeI.png,nolink);|攻城攻撃&br;(Siege I)|&ref(FormationI.png,nolink);|隊列 I&br;(Formation I)|&ref(FormationII.png,nolink);|隊列 II&br;(Formation II)|
|&ref(Blitz.png);|電撃攻撃&br;(Blitz)|&ref(Charge.png);|突進攻撃&br;(Charge)|&ref(アイコン/昇進/Woodsman.png,nolink,70%);|木こり&br;(Woodsman)|&ref(ShockI.png);|陽動 I&br;(Shock I)|&ref(ShockII.png);|陽動 II&br;(Shock II)|
|&ref(ShockIII.png);|陽動 III&br;(Shock III)|||||||||
|&ref(BarrageI.png);|一斉攻撃 I&br;(Barrage I)|&ref(BarrageII.png);|一斉攻撃 II&br;(Barrage II)|&ref(BarrageIII.png);|一斉攻撃 III&br;(Barrage III)|&ref(AccuracyI.png);|命中率 I&br;(Accuracy I)|&ref(AccuracyII.png);|命中率 II&br;(Accuracy II)|
|&ref(AccuracyIII.png);|命中率 III&br;(Accuracy III)|&ref(BombardmentI.png);|爆撃攻撃 I&br;(Bombardment I)|&ref(BombardmentII.png);|爆撃攻撃 II&br;(Bombardment II)|&ref(BombardmentIII.png);|爆撃攻撃 III&br;(Bombardment III)|&ref(Volley.png);|一斉射撃&br;(Volley)|
|&ref(MobilityI.png);|機動力&br;(Mobility I)|&ref(Range.png);|射程範囲&br;(Range)|&ref(Logistics.png);|兵站&br;(Logistics)|||||
|&ref(Supply.png);|供給&br;(Supply)|&ref(Amphibious.png);|上陸作戦&br;(Amphibious)|&ref(TargetingI.png);|標的捕捉 I&br;(Targeting I)|&ref(TargetingII.png);|標的捕捉 II&br;(Targeting II)|&ref(TargetingIII.png);|標的捕捉 IIII&br;(Targeting III)|
|&ref(Medic.png);|衛生兵&br;(Medic)|&ref(AirRepair.png);|空中修復&br;(Air Repair)|&ref(March.png);|行軍&br;(March)|&ref(Repair.png);|修復&br;(Repair)|&ref(HealInstantly.png);|瞬時回復&br;(Heal Instantly)|
|&ref(SurvivalismI.png);|生存主義 I&br;(Survivalism I)|&ref(SurvivalismII.png);|生存主義 II&br;(Survivalism II)|&ref(SurvivalismIII.png);|生存主義 IIII&br;(Survivalism III)|&ref(ScoutingI.png);|斥候 I&br;(Scouting I)|&ref(ScoutingII.png);|斥候 II&br;(Scouting II)|
|&ref(ScoutingIII.png);|斥候 III&br;(Scouting III)|&ref(Sentry.png);|歩哨&br;(Sentry)|||||||
|&ref(Evasion.png);|回避&br;(Evasion)|&ref(AmbushI.png);|奇襲攻撃 I&br;(Ambush I)|&ref(AmbushII.png);|奇襲攻撃 II&br;(Ambush II)|&ref(MobilityI.png);|機動力 I&br;(Mobility I)|&ref(MobilityII.png);|機動力 II&br;(Mobility II)|
|&ref(DogfightingI.png);|空中戦術 I&br;(Dogfighting I)|&ref(DogfightingII.png);|空中戦術 II&br;(Dogfighting II)|&ref(DogfightingIII.png);|空中戦術 III&br;(Dogfighting III)|&ref(InterceptionI.png);|迎撃 I&br;(Interception I)|&ref(InterceptionII.png);|迎撃 III&br;(Interception II)|
|&ref(InterceptionIII.png);|迎撃 III&br;(Interception III)|&ref(Range.png);|行動範囲&br;(Range)|&ref(Sortie.png);|出撃&br;(Sortie)|&ref(TargetingI.png);|標的捕捉 I&br;(Targeting I)|&ref(TargetingII.png);|標的捕捉 II&br;(Targeting II)|
|&ref(Logistics.png);|兵站&br;(Logistics)|&ref(SiegeI.png);|包囲攻撃 I&br;(Siege I)|&ref(SiegeII.png);|包囲攻撃 II&br;(Siege II)|&ref(SiegeIII.png);|包囲攻撃 III&br;(Siege III)|||
|&ref(IndirectFire.png);|間接射撃&br;(Indirect Fire)|&ref(Embarkation.png);|出航&br;(Embarkation)|||||||
**Gak追加 [#y43821a6]
|&ref(CoastalRaiderI.png);|沿岸襲撃 I&br;(Coastal Raider I)|&ref(CoastalRaiderII.png);|沿岸襲撃 II&br;(Coastal Raider II)|&ref(CoastalRaiderIII.png);|沿岸襲撃 III&br;(Coastal Raider III)|
|&ref(BoardingPartyI.png);|乗船部隊 I&br;(Boarding Party I)|&ref(BoardingPartyII.png);|乗船部隊 II&br;(Boarding Party II)|&ref(BoardingPartyIII.png);|乗船部隊 III&br;(Boarding Party III)|

**BNW追加 [#p214402d]
|&ref(ArmorPlatingI.png);|装甲 I&br;(Armor Plating I)|&ref(ArmorPlatingII.png);|装甲 II&br;(Armor Plating II)|&ref(ArmorPlatingIII.png);|装甲 III&br;(Armor Plating III)|&ref(FlightDeckI.png);|飛行甲板 I&br;(Flight Deck I)|&ref(FlightDeckII.png);|飛行甲板 II&br;(Flight Deck II)|
|&ref(FlightDeckIII.png);|飛行甲板 III&br;(Flight Deck III)|&ref(WolfpackI.png);|連携攻撃 I&br;(Wolfpack I)|&ref(WolfpackII.png);|連携攻撃 II&br;(Wolfpack II)|&ref(WolfpackIII.png);|連携攻撃 III&br;(Wolfpack III)|||
|&ref(ExoticCargo.png);|特産品の船荷&br;(Exotic Cargo)|&ref(DesertWarrior.png);|砂漠の戦士&br;(Desert Warrior)|&ref(FullMoonStriker.png);|満月の戦士&br;(Full Moon Striker)|&ref(GoldenAgeFromVictories.png);|勝利がもたらす黄金時代&br;(Golden Age from Victories)|&ref(HeavyCharge.png);|突貫&br;(Heavy Charge)|
|&ref(NativeTongue.png);|母国の言葉&br;(Native Tongue)|&ref(Sapper.png);|工兵&br;(Sapper)|&ref(Skyranger.png);|スカイレンジャー&br;(Skyranger)|&ref(SpearThrow.png);|槍投げ&br;(Spear Throw)|&ref(TradeMissionBonus.png);|通商任務ボーナス&br;(Trade Mission Bonus)|
|&ref(BuffaloChest.png);|猛牛の胸&br;(Buffalo Chest)|&ref(BuffaloHorns.png);|猛牛の角&br;(Buffalo Horns)|&ref(BuffaloLoins.png);|猛牛の腰&br;(Buffalo Loins)|&ref(HomelandGuardian.png);|祖国の守り手&br;(Homeland Guardian)|&ref(PrideOfTheAncestors.png);|父祖の誇り&br;(Pride of the Ancestors)|
|&ref(AltitudeTraining.png);|高地訓練&br;(Altitude Training)|&ref(LightningWarfare.png);|電撃戦&br;(Lightning Warfare)|||||||
|&ref(Ambition.png);|野心&br;(Ambition)|&ref(EnemyBlade.png);|敵の刃&br;(Enemy Blade)|&ref(EvilSpirits.png);|悪霊&br;(Evil Spirits)|&ref(Heroism.png);|英雄の気迫&br;(Heroism)|&ref(Invulnerability.png);|鉄人&br;(Invulnerability)|
|&ref(MysticBlade.png);|神秘の刃&br;(Mystic Blade)|&ref(Recruitment.png);|新兵補充&br;(Recruitment)|&ref(Restlessness.png);|執拗な攻撃&br;(Restlessness)|&ref(SneakAttack.png);|闇討ち&br;(Sneak Attack)|||